Posts Tagged ‘Nintendo’
I’ve long been a fan of Nintendo through the years, but in all the time that has passed since the N64 and even SNES glory days, my Nintendo Wii is just now beginning to experience some heavy play time.
Boom Blox, a collaboration between EA and Steven Spielberg, is by far one of the best investments I’ve made into a game for any console in the past 10 years.
Click after the jump for my review.
After sifting through all the typical Nintendo-fanyboyesque sites today, my interesting for EA’s upcoming Bloom Blox on the Wii is definitely piqued.
I’m always on the lookout for games that I can play, not just to play and beat, but those that I can come back to time after time and still have some fun, new experiences every go round.
I think EA has officially created that game in Boom Blox.
Essentially, the game is a virtual “building block” environment, where each level presents a set of “blox” that the player has to knock down by throwing a ball (or other random throwable things) at these “blox”. To avoid any confusion, how about an official description as well.
Fun for kids and the entire family, BOOM BLOX offers action-packed interactive activities that takes Wii play to a new level of creativity and fun with single player, co-op, and versus gameplay. Players can explore the visceral gameplay that keeps them destroying their way through brain-twisting challenges. They can interact with entertaining characters such as the Blox-laying chickens or the baseball-throwing monkeys, who bring personality to the Tiki, Medieval, Frontier, and Haunted themed environments. Additionally, players can remix any level of the game in Create Mode using props, blocks, or characters that have been unlocked during the game. Players can also virtually build anything they can dream up. Plus, their designs can then be shared with friends or used to challenge others to solve their newly created puzzle via WiiConnect24.
Here are a couple links that have official hands-on impressions, since I’m not important enough (YET!) to be invited to something as spectacular as the Nintendo Media Summit:
GoNintendo’s Hands-On Impressions (he labeled it as the “Game of the Summit”
Following hot on the heels of Mario Kart Wii is another potentially huge franchise for the Big-N…..It’s Wii Fit, and it arrives on May 19th, 2008.
There are plenty of reasons Wii Fit is going to be so great, and I’ll go through some of the reasons why I, personally, am so excited for this latest title.
1) I want to exercise with Wii Fit.
I’ve never been a regular at the local gym, nor do I have a set routine of exercise. In fact, I think that last official exercising I did was in a P.E. class during high school. I find myself looking forward to having a medium that will allow me to excercise, but also have fun while doing it. The fact that a channel is created that allows me to track my BMI and keep a running tally of how I’m doing is also intriguing.
I’m really looking forward to Wii Fit, so that I can start to get a routine going, and to have a means of keeping up with any results that I may see.
2) The latest peripheral, the Wii Balance Board
This latest peripheral from Nintendo not only makes Wii Fit unique, but it opens up a variety of other options for games that are released down the road. Snowboarding, skateboarding and skiing games are sure to come out left and right…the only problem may be sorting out the really good ones from the really bad ones….
3) The mini-games
I don’t know the total count for all the activities you can partake in during a Wii Fit session, but by the looks of it there will be plenty. In particular, I’m excited to try the game where you shift your weight to get the ball to drop through a hole on a floating island (much easier to see than to explain now that I’ve tried).
Sure to keep people entertained for weeks and weeks to come.
I don’t know anything about yoga…Never have done it before, never even considered it….But Wii Fit has me intrigued because it seems like it might actually help me get into better shape. I’m not sure I’d ever take a Yoga class in real life, but at least with Wii Fit I’ll be able to give it a shot.
5) The Price
The sub-$100 price point is a big factor because other countries that have already gotten their hands on the game are spending upwards of $120 on the set. Over here in the United States, we’ll pay $90, which is still higher than your typical game, but is on par with other similar releases on different consoles (think Guitar Hero type stuff.
‘Nuff said….This release is going to be huge for Nintendo, both because of gamers like me and the general audience that the Wii caters to. Either way, it seems like it will be enjoyable, fun and a valuable addition to any Wii collection.
I’ve decided to combine Wii news into my “Entertainment Musings”, because I suppose it really does count as entertainment. In the last month or so, there’s been a huge release of info on the latest incarnation of Mario Kart for the Nintendo Wii and, needless to say, I’m pretty darn excited about it. Here’s why.